The spirit of the tiger empowers your leaps. While raging, you can add 10 feet to your long jump distance and 3 feet to your high jump distance. The spirit of the elk makes you extraordinarily swift. While you're raging and aren't wearing heavy armor, your walking speed increases by 15 feet. The spirit of the eagle makes you into a predator who can weave through the fray with ease.Įlk. While you're raging and aren't wearing heavy armor, other creatures have disadvantage on opportunity attack rolls against you, and you can use the Dash action as a bonus action on your turn. The spirit of the bear makes you tough enough to stand up to any punishment.Įagle. While raging, you have resistance to all damage except psychic damage. For example, you could choose a hawk or vulture in place of an eagle.īear. Your totem animal might be an animal related to those listed here but more appropriate to your homeland. For example, if you have a bear totem spirit, you might be unusually hairy and thick-skinned, or if your totem is the eagle, your eyes turn bright yellow. At your option, you also gain minor physical attributes that are reminiscent of your totem spirit. You must make or acquire a physical totem object – an amulet or similar adornment – that incorporates fur or feathers, claws, teeth, or bones of the totem animal. Totem SpiritĪt 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. At 3rd level when you adopt this path, you gain the ability to cast the Beast Sense and Speak with Animals spells, but only as rituals. Yours is a path that seeks attunement with the natural world, giving you a kinship with beasts.
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